Club Comps - Your Responsibilties

Below is a list of your responsibilities when entering / playing in a club competition:

1. Please check in with the Pro Shop when you get to the course and collect your card.

2. Sign-in to the competition either via the PC which is located at the top of the stairs which are next to the Pro Shop or the Club V1 App (not the Scottish Golf App)

3. Upon completion of your round, ensure you record your score via the PC up the stairs or the Club V1 App (not the Scottish Golf App)

4. Ensure your card is completed correctly, signed by you and your marker and placed in the Competition Score Card Box next to the PC up the stairs. If you are unsure how to complete a card please seek guidance from the Pro Shop, one of your playing partners or contact the Match Secretary.

5. Any member with a time booked for a weekend competition must ensure that, if they are unable to play, they remove themselves from the competition. This can be done via the BRS App if it is before 19:00 on the Thursday before the competition is played.

After this time you need to contact the Pro Shop either in person or via the phone. If the Pro Shop phone line is busy or no one is available to take your call please ensure you leave a message on the automated service.

Failure to follow the above may result in you being banned from the next competition (excluding mid-week Medals).

Nil Return or Did Not Play

When it comes to recording your score for comps and you have a 'zero(s)' on your card, ClubV1 presents you with a couple of options:

1. Played But Did Not Score
2. Did Not Play

It is very important that you select the correct option as it does impact your handicap index.

For a Nil Return (N/R) select 'Played But Did Not Score'. NOTE: A minimum of 10 scores is required for your card to be recorded for handicap purposes so please continue to mark your card for the rest of your round.

For Did Not Play (DNP) select 'Did Not Play'. NOTE: This should generally only be used when you are injured or become ill during the course of your round and you must write this on your card. If there is no written confirmation on your card the Match Team will change the entry to an N/R.

The Match Team will monitor members use of N/R and DNP and may contact you if required, to discuss why they were used. Penalty scores maybe added to your Scottish Golf Handicap record if use is deemed to be invalid.

Local Rules (click here to go to the R&A rules site)

It is important that you are familiar with our Local Rules. They can change from time to time, especially between October and the end of March each year so check back here now and then to ensure you keep up to date.

1. GROUND UNDER REPAIR (RULE 16)

a. All areas enclosed by white lines
b. Tractor ruts made by greenkeeping equipment
c. Cultivated areas of flower beds
d. The practice bunkers on the practice chipping area at the back of the 9th green

2. IMMOVABLE OBSTRUCTION (RULE 16)

a. All staked trees not within plantation areas
b. Electrical junction boxes and drain covers
c. All marker posts i.e. distance and water hazards
d. Telegraph poles on the 13th hole
e. The green and white posts next to some bunkers

3. PENALTY AREAS (RULE 17)

a. Water hazards are defined by yellow stakes and/or lines.
b. Lateral water hazards are defined by red stakes and/or lines.
c. At the water hazard on the 16th hole, as an additional option to those available under 17.1, players may drop a ball in the identified dropping zone

4. OUT OF BOUNDS (RULE 18)

On or over any wall and beyond any fence, hedge or white stakes or lines defining the boundary of the course, including driving range, car park behind the 18th hole and the paved area around the club house.

5. INTEGRAL PARTS OF THE COURSE

a. The stone bridge over the burn on the 13th hole
b. The large stones behind the 15th green.

6. TELEGRAPH WIRES

If a ball strikes the telegraph wire running across the 13th fairway, the stroke MUST be cancelled and replayed without penalty by dropping the ball as near as possible to the spot from where the ball was played. If the stroke was played from the tee it can be re-teed within the teeing ground. If the ball is not immediately recoverable another ball may be substituted.

7. PATHS

Lift and drop from any artificial surfaced path or road within the course boundary.

8. MARKERS

Markers on fairways show the distance to the CENTRE of the green.

Red 200 yards
White 150 yards
Yellow 100 yards

9. PRACTICE GREENS / PITCHING AND CHIPPING AREA

The practice Greens on the Pitching and Chipping area behind the 9th green are Wrong Greens so relief must be taken in accordance with Rule 13.1

10. STONES IN BUNKERS

Stones in bunkers are movable obstructions, relief to be taken in accordance with Rule 12.2

11. AERATION HOLES

On the Putting Green and Fairway, a ball which has come to rest in or on an Aeration Hole may be lifted and placed at the nearest spot not nearer the hole which avoids the condition.

12. CLEANING A BALL (MODEL LOCAL RULE E-2)

Between the 1st October and the 30th April each year (dates subject to review) when a players ball lies in the general area (which excludes the teeing area, penalty areas, bunkers and the putting green) of the course, the ball may be lifted, cleaned and replaced without penalty. The player must mark the spot of the ball before lifting it (Rule 14.1) and the ball must be replaced on its original spot (Rule 14.2)